In cognitive research, metaphors have been shown to help us imagine complex, abstract, or invisible ideas, concepts, or emotions. Contributors to this book argue that metaphors occur not only in language, but in audio visual media well. This is all the more evident in entertainment media, which strategically "sell" their products by addressing their viewers’ immediate, reflexive understanding through pictures, sounds, and language. This volume applies cognitive metaphor theory (CMT) to film, television, and video games in order to analyze the embodied aesthetics and meanings of those moving images.
Table of Contents
Introduction: Embodied Metaphors in Moving Images Kathrin Fahlenbrach Part I: Metaphors and Narrative Meanings in Moving Images 1. Visual and Multimodal Metaphor in Film: Charting the Field Charles Forceville 2. Audiovisual Metaphors as Embodied Narratives in Moving Images Kathrin Fahlenbrach 3. Metaphor in Cinematic Simulation, or Why Wim Wenders’ Angels Live in a Colorless World Patrick Colm Hogan 4. Stormy Weather: An Intercultural Approach to the Water Metaphor in Cinema Eduardo Urios-Aparisi 5. Coincidence and Causality: Image-Schematic Plotting Principles in Serial Television Drama Sebastian Armbrust Part II: Metaphors of Perception and the Senses in Moving Images 6. Film, Metaphor, and Qualia Salience Torben Grodal 7. Problems of Metaphor, Film, and Perception Birger Langkjær 8. The Eyes for Mind in Cinema: A Metaphorical Study of the Viewer's Experience Maarten Coëgnarts and Peter Kravanja 9. Metaphors and Embodied Meaning in Film Music: The Case of Leitmotifs Henning Albrecht and Clemens Wöllner 10. Metaphor without an Answer: Cross-Modal Experience and Embodied Meaning in the Cinema Joseph G. Kickasola Part III: Metaphors of Emotion, Expression, and Mind in Moving Images 11. Audiovisual Metaphors: Embodied Meaning and Processes of Fictionalization Hermann Kappelhoff and Sarah Greifenstein 12. Embodied Emotion Metaphors in Moving Images Anne Bartsch 13. Metaphors of the Mind in Film: A Cognitive-Cultural Perspective Maike Sarah Reinerth 14. Identity as a Walking Experience: Multisensory and Experiential Metaphor in Film Luis Rocha Antunes Part IV: Interactive Metaphors in Video Games 15. Embodied Avatars in Video Games: Audiovisual Metaphors in the Interactive Design of Player-Characters Kathrin Fahlenbrach and Felix Schröter 16. What is a Metaphoric Artgame? A Critical Analysis of Metaphor in the Art Game Discourse and in Artgames Sebastian Möring Conclusion Kathrin Fahlenbrach
Kathrin Fahlenbrach is Professor of Film and Media Studies at the University of Hamburg, Germany
'This book consolidates a promising line of research into the means by which metaphors in film and other media relate to embodiment, affect, and meaning. As such, it is an original and much-needed contribution.' - Carl Plantinga, Calvin College, USA